Elevate your server's emergency services with the PD Alert & Proximity System, a comprehensive dispatch and tactical awareness script for QBCore. This resource provides your Police, EMS, and other configured jobs with a professional, dual-HUD interface for managing calls and detecting nearby players. It's designed for high performance and deep immersion, functioning as either a complete standalone system or as an integrated part of your existing MDT.
Preview: https://youtu.be/WhHh84hGfng
Key Features:
Dual HUD System: A rugged dispatch alert UI and a vehicle-based motion sensor.
Movable & Resizable: Each HUD element can be moved and resized by the player and will save its position.
Automatic Alerts: Create instant immersion with automatic callouts for shots fired, carjackings, and fights.
MDT Integration or Standalone: Set `Config.UseMDTBridge = true` to forward all calls to your existing `mdt-bridge` export. * Set it to `false` to use our script as your server's primary dispatch system.
Full Keybind Support: Players can cycle through calls and route to them using in-game keybinds (configurable in GTA settings).
Attached Units Display: See a live list of officer callsigns who have routed to an active call.
Highly Configurable: Easily change job access, alert cooldowns, and create "exclusion zones" for gunshot alerts (e.g., shooting ranges) via the detailed config file.
Dependencies:
qb-core
oxmysql
PD Alert & Proximity System [OPEN SOURCE]